Tuesday, September 4, 2012
Sunday, September 2, 2012
Thursday, August 16, 2012
Strategy
I will be using the letter M, and the number 7 which is the second last number of my student number or it would have been 0.
I decided to keep and utilise the bright sun for my environment so I can play around with shadows/colours/time of day.
With that being said for M, I am planning to create a forest concept with a path going through in the shape of M. I am also aiming to have 'M' visible through shadows somehow.. I will figure that part out later.
For '7' I aim to play around with proportion/scale. Most likely through trees. I want to from a specific perspective to be able to see the number 7. It has occurred to me that through shadows with the sun facing on the exterior of the trees (placed in a 7 pattern), that the shadow will also produce the same number.. So I might include that too.
I decided to keep and utilise the bright sun for my environment so I can play around with shadows/colours/time of day.
With that being said for M, I am planning to create a forest concept with a path going through in the shape of M. I am also aiming to have 'M' visible through shadows somehow.. I will figure that part out later.
For '7' I aim to play around with proportion/scale. Most likely through trees. I want to from a specific perspective to be able to see the number 7. It has occurred to me that through shadows with the sun facing on the exterior of the trees (placed in a 7 pattern), that the shadow will also produce the same number.. So I might include that too.
Monday, August 13, 2012
Skybox
First reference:
Crysis:
Before changes in time of day:
After changes in time of day:
Time of day settings:
Second reference:
Crysis, before change in time of day settings:
After changes in time of day:
Monday, August 6, 2012
Picturesque (w3)
I had a strange problem when I converted to real time where prisms would pop up where my vegetation was, as well as the character and the weapon used. The issue can be seen in the video below..
I also had issues with creating more water volumes - where the water would not pop up, even after I chose the material, so that was strange and quite disappointing..
I also need to fix the scale of my landform for bridges/structures to look proportionate..
Monday, July 30, 2012
Reference Images
Claude Lorrain
http://xroads.virginia.edu/~HYPER/DETOC/hudson/claude.html
William Gilpin
http://www.shafe.co.uk/crystal/images/lshafe/Gilpin_Landscape.jpg
Capability Brown
http://www.gardenvisit.com/assets/madge/hartwell_house_hotel/600x/hartwell_house_hotel_600x.jpg
Humprey Repton
http://www.themorgan.org/collections/works/repton/images/MoreImages/large/pml_46448_on.jpg
JMW Turner
http://upload.wikimedia.org/wikipedia/commons/5/52/Chichester_canal_jmw_turner.jpeg
Zhuozheng Garden
http://xroads.virginia.edu/~HYPER/DETOC/hudson/claude.html
William Gilpin
http://www.shafe.co.uk/crystal/images/lshafe/Gilpin_Landscape.jpg
Capability Brown
http://www.gardenvisit.com/assets/madge/hartwell_house_hotel/600x/hartwell_house_hotel_600x.jpg
Humprey Repton
http://www.themorgan.org/collections/works/repton/images/MoreImages/large/pml_46448_on.jpg
JMW Turner
http://upload.wikimedia.org/wikipedia/commons/5/52/Chichester_canal_jmw_turner.jpeg
Zhuozheng Garden
http://www.paulnoll.com/China/Suzhou/Humble-Garden-09.jpg
Week 2 Indepedent Study
Reference Images of Ben Lomond (Tasmania, Australia)
References:
Geocontrol/Photoshop/Crysis
I had trouble with the vegetation part, hence why it looks a bit plain and not as rocky as the photographs I found. For some reason I could not find any vegetation objects when I tried to 'add' them in the list.
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